At the moment we are in the middle of preparing a new trailer for Empires and Tribes. And since we are working intensively on various camera flights anyway, we took the opportunity to revise the construction menu in the game.
The camera can now be moved intuitively in various directions and rotations and thus provides a much more detailed and varied overview of the settlement and its surroundings. We also increased the limits of map generation. At the edges of the world, special performance-efficient terrain blocks are now created. This embeds the maps into their environment without putting too much stress on the graphics card.